08-26-2026, 12:20 AM
[Historical Auno comment import]
Original author: Hamburglar
Original posted-at text: 2005-01-17 18:47
Auno comment ID: 9447
Auno nano ID: 204362
Source: https://auno.org/ao/db.php?id=204362
This is a very disappointing line of nanos, and in many cases are not worth the trouble to cast them. Almost everything about this spell is bad:
- Casting time sucks, adding another total 14 seconds to your already long list of bot buffs.
- Spell duration is low, meaning you have to constantly babysit this to keep it active.
- It is EXTREMELY resistable. The tier 1 spell has defense skills: Level 225% Nano resist 200%, this means that it is absolutely horrendous to make this stick on a monster. If you're a fan of soloing like I am, you usually like to take on monsters 15-20 levels above you. By that formula, not only does normal nano resist have a double effect at resisting this, but LEVEL has two and a quarter percent chance to resist this too! This combined with the "pulses only once per 30 seconds" aspect means that it'll hit only infrequently on monsters near your level, and rarely vs higher level monsters. While these resistances go down as you advance up the tree (down to defense skills Nano resist 180% Level 35% for the Qlevel 199 spell) the resistability is still very high.
- In the case that it does actually hit, the amount of actual slowing is negligable. The lowest tier is only -200 run speed. Most monsters at Qlevel 60 or better will pretty much laugh at this. Fixer's QL 64 target spell of this type does -690 run speed, is also AOE, is less resistable, has WAY more duration (almost 12 minutes vs this spell's THIRTY SECONDS) and is pretty much better in every way. Considering the fact engy gets very few debuffs, it can't afford to have bad nanos like this in its list.
- The duration of this spell, as noted above, is only 30 seconds. In actuality, it's about two seconds. This is probably likely because monsters get some resistance vs the duration of snare/root spells, but in any case, a monster that you are, through some fluke of luck, able to hit and barely slow, it hardly lasts long enough for you to reap the rewards of your frustration.
- This spell appears to suffer from jealousy o
Original author: Hamburglar
Original posted-at text: 2005-01-17 18:47
Auno comment ID: 9447
Auno nano ID: 204362
Source: https://auno.org/ao/db.php?id=204362
This is a very disappointing line of nanos, and in many cases are not worth the trouble to cast them. Almost everything about this spell is bad:
- Casting time sucks, adding another total 14 seconds to your already long list of bot buffs.
- Spell duration is low, meaning you have to constantly babysit this to keep it active.
- It is EXTREMELY resistable. The tier 1 spell has defense skills: Level 225% Nano resist 200%, this means that it is absolutely horrendous to make this stick on a monster. If you're a fan of soloing like I am, you usually like to take on monsters 15-20 levels above you. By that formula, not only does normal nano resist have a double effect at resisting this, but LEVEL has two and a quarter percent chance to resist this too! This combined with the "pulses only once per 30 seconds" aspect means that it'll hit only infrequently on monsters near your level, and rarely vs higher level monsters. While these resistances go down as you advance up the tree (down to defense skills Nano resist 180% Level 35% for the Qlevel 199 spell) the resistability is still very high.
- In the case that it does actually hit, the amount of actual slowing is negligable. The lowest tier is only -200 run speed. Most monsters at Qlevel 60 or better will pretty much laugh at this. Fixer's QL 64 target spell of this type does -690 run speed, is also AOE, is less resistable, has WAY more duration (almost 12 minutes vs this spell's THIRTY SECONDS) and is pretty much better in every way. Considering the fact engy gets very few debuffs, it can't afford to have bad nanos like this in its list.
- The duration of this spell, as noted above, is only 30 seconds. In actuality, it's about two seconds. This is probably likely because monsters get some resistance vs the duration of snare/root spells, but in any case, a monster that you are, through some fluke of luck, able to hit and barely slow, it hardly lasts long enough for you to reap the rewards of your frustration.
- This spell appears to suffer from jealousy o
