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[Nano] Intrusive Aura of Entanglement (204362)
#1
[Historical Auno comment import]
Original author: Hamburglar
Original posted-at text: 2005-01-17 18:47
Auno comment ID: 9447
Auno nano ID: 204362
Source: https://auno.org/ao/db.php?id=204362

This is a very disappointing line of nanos, and in many cases are not worth the trouble to cast them. Almost everything about this spell is bad:
- Casting time sucks, adding another total 14 seconds to your already long list of bot buffs.
- Spell duration is low, meaning you have to constantly babysit this to keep it active.
- It is EXTREMELY resistable. The tier 1 spell has defense skills: Level 225% Nano resist 200%, this means that it is absolutely horrendous to make this stick on a monster. If you're a fan of soloing like I am, you usually like to take on monsters 15-20 levels above you. By that formula, not only does normal nano resist have a double effect at resisting this, but LEVEL has two and a quarter percent chance to resist this too! This combined with the "pulses only once per 30 seconds" aspect means that it'll hit only infrequently on monsters near your level, and rarely vs higher level monsters. While these resistances go down as you advance up the tree (down to defense skills Nano resist 180% Level 35% for the Qlevel 199 spell) the resistability is still very high.
- In the case that it does actually hit, the amount of actual slowing is negligable. The lowest tier is only -200 run speed. Most monsters at Qlevel 60 or better will pretty much laugh at this. Fixer's QL 64 target spell of this type does -690 run speed, is also AOE, is less resistable, has WAY more duration (almost 12 minutes vs this spell's THIRTY SECONDS) and is pretty much better in every way. Considering the fact engy gets very few debuffs, it can't afford to have bad nanos like this in its list.
- The duration of this spell, as noted above, is only 30 seconds. In actuality, it's about two seconds. This is probably likely because monsters get some resistance vs the duration of snare/root spells, but in any case, a monster that you are, through some fluke of luck, able to hit and barely slow, it hardly lasts long enough for you to reap the rewards of your frustration.
- This spell appears to suffer from jealousy o
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#2
[Historical Auno comment import]
Original author: Hamburglar
Original posted-at text: 2005-01-17 18:49
Auno comment ID: 9448
Auno nano ID: 204362
Source: https://auno.org/ao/db.php?id=204362

continued - previous was cut off:
- This spell appears to suffer from jealousy of other snare spells that actually WORK. A fixer I was teaming with was reporting that this aura was overriding his better spell (I didn't confirm it, but he was insisting it was). In either case, its green envy is quite apparent, as it gives any monster it can actually hit a flourescent green aura for a moment.
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#3
[Historical Auno comment import]
Original author: Hamburglar
Original posted-at text: 2005-01-17 18:50
Auno comment ID: 9449
Auno nano ID: 204362
Source: https://auno.org/ao/db.php?id=204362

The only reason to even cast this spell might be for the small offense boost (15, pfft), but otherwise there are much more effective uses of your bot's NCU.
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#4
[Historical Auno comment import]
Original author: LanceHeart
Original posted-at text: 2005-01-23 05:11
Auno comment ID: 9518
Auno nano ID: 204362
Source: https://auno.org/ao/db.php?id=204362

Hamburglar has a point. As of right now, this line of pet buffs is in serious need of reworking, or a total drop out of the game.
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#5
[Historical Auno comment import]
Original author: woldsom
Original posted-at text: 2005-04-03 01:53
Auno comment ID: 11190
Auno nano ID: 204362
Source: https://auno.org/ao/db.php?id=204362

This spell has it's limited use in PVP; while I could resist it half the time with a level 60 MP that hasn't spendt a single IP in NR, the snare snagged my level 90-95 pets every time.
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#6
[Historical Auno comment import]
Original author: CaptainFart
Original posted-at text: 2005-04-24 23:03
Auno comment ID: 11713
Auno nano ID: 204362
Source: https://auno.org/ao/db.php?id=204362

There is one plus to it...if you need to run away you can :)
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#7
[Historical Auno comment import]
Original author: minusa
Original posted-at text: 2005-06-22 20:38
Auno comment ID: 13431
Auno nano ID: 204362
Source: https://auno.org/ao/db.php?id=204362

It is good aggroing mechanism for your pet. Useful to keep harm out of you and to your pet who can endure it.
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#8
[Historical Auno comment import]
Original author: Russm
Original posted-at text: 2005-09-01 07:18
Auno comment ID: 15702
Auno nano ID: 204362
Source: https://auno.org/ao/db.php?id=204362

is it rollablr or dyna loot?
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#9
[Historical Auno comment import]
Original author: EldarZach
Original posted-at text: 2005-10-26 05:46
Auno comment ID: 18109
Auno nano ID: 204362
Source: https://auno.org/ao/db.php?id=204362

This line isn't even rollable.
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#10
[Historical Auno comment import]
Original author: Vunts
Original posted-at text: 2005-11-23 22:52
Auno comment ID: 19521
Auno nano ID: 204362
Source: https://auno.org/ao/db.php?id=204362

is it just me, or does noone actually know that this nano works in a nanoleech fashion. i was pvp'ng an enf, and he said that he ran out of nano too fast, that he didn't know wtf was going on. and then i did pvp with my friend, and he said that he loses nano every time this snare refreshes. i dunno if it's a bug or not, or if it's different now, cos i haven't checked it in a while, but i'm surprised noone mentioned this :S
oh yah, btw: this takes the casters nanopoints away also, but then again...how many nanos will an engineer have to cast in pvp.
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