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Original author: Datagutt
Original posted-at text: 2006-07-14 02:17
Auno comment ID: 29497
Auno nano ID: 43852
Source:
https://auno.org/ao/db.php?id=43852
wtb item that makes nano init affect recharge!!
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Original author: Solostron
Original posted-at text: 2006-10-02 13:07
Auno comment ID: 32335
Auno nano ID: 43852
Source:
https://auno.org/ao/db.php?id=43852
7756-9044 HP in total. This line of nanos really helps if used in conjuction with normal heals. Unfortunatly the line is not worth casting when the team is in a combat situation though as it doesn't give instant results and has a high nano cost, so cast it before you go into a battle situation, along with the temporary HP buffs.
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Original author: Leeni
Original posted-at text: 2006-10-13 20:38
Auno comment ID: 32714
Auno nano ID: 43852
Source:
https://auno.org/ao/db.php?id=43852
Question is where would a 208 doc find this short hot?
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Original author: Mohamed
Original posted-at text: 2006-10-19 06:28
Auno comment ID: 32918
Auno nano ID: 43852
Source:
https://auno.org/ao/db.php?id=43852
This nano is rollable...and it's already good enough to have one short hot, docs don't need more healing lol
When casted ON the doc, % healing bonuses apply and the % also affect fixer hot's on the doc.
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Original author: Whitey
Original posted-at text: 2006-12-05 14:02
Auno comment ID: 34392
Auno nano ID: 43852
Source:
https://auno.org/ao/db.php?id=43852
i hardly ever use this anymore, only when solo'ing. occasionaly cast on tank if i have the chance, or if the tank is a soldier. The duration is GHEY :P , add another 2/3 SL versions, put the duration up 5 min on each, and make the final one 220 locked so FC doesnt have to nerf the hps as well, imo. Not whining i like this nano, just saying this line could certainly be improved since SL heals make this nano almost obsolete.
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Original author: Knallfrosch
Original posted-at text: 2006-12-13 16:26
Auno comment ID: 34591
Auno nano ID: 43852
Source:
https://auno.org/ao/db.php?id=43852
I agree with Whitey. I use it for soloing and for teammembers with some free NCU...
Tanks dont like this one, because it eats up valuable NCU space.
I cast this on me on alien raids, so that i can still concentrate on healing the team even
if i get aggro from adds. It can buy you some valuable time.
The duration is indeed a pure nerf. Almost as nerfing as the duration on LC O=)
FC really loves docs =/
I wonder why advys dont have HoTs ... *rolleyes*
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Original author: Yakobo66
Original posted-at text: 2007-02-05 11:38
Auno comment ID: 36645
Auno nano ID: 43852
Source:
https://auno.org/ao/db.php?id=43852
not really obsolete... like knall said just cast this on yourself when adds might show up and focus on healing team, use heal perks if extra needed
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Original author: acrocrash
Original posted-at text: 2007-02-10 02:51
Auno comment ID: 36834
Auno nano ID: 43852
Source:
https://auno.org/ao/db.php?id=43852
90% of tanks will keep the NCU free for the SL heal hp. But this nano i would agree with others, a solo beneift, hardly used in teams, unless you have a fixer and just spam the crap out the tanks ncu
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Original author: polluct
Original posted-at text: 2007-06-04 16:54
Auno comment ID: 39916
Auno nano ID: 43852
Source:
https://auno.org/ao/db.php?id=43852
first time i read someone deeds fixers -.- thanx a lot i will shovel her out
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Original author: polluct
Original posted-at text: 2007-06-04 16:54
Auno comment ID: 39917
Auno nano ID: 43852
Source:
https://auno.org/ao/db.php?id=43852
*needs