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[Nano] Superior Nanobot Shelter (273388)
#1
[Historical Auno comment import]
Original author: Dalek
Original posted-at text: 2008-01-13 06:23
Auno comment ID: 44974
Auno nano ID: 273388
Source: https://auno.org/ao/db.php?id=273388

Another joke from FC in the 17.7 patch. Triple the requirements of greater nanobot shelter, and 500 more MM than ANY other used nano needs for what works out ~140 damage less per hit at best, like with 16k HP a NT will notice being hit for 140 damage less.
A joke.
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#2
[Historical Auno comment import]
Original author: slazzor
Original posted-at text: 2008-04-26 07:08
Auno comment ID: 47129
Auno nano ID: 273388
Source: https://auno.org/ao/db.php?id=273388

hmmm if im reading it right, thats a 25% reflect...thats bad? much larger req, but so are all the nanos released at this time... its like ur own personal rrfe :/
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#3
[Historical Auno comment import]
Original author: Subwave
Original posted-at text: 2008-07-16 10:50
Auno comment ID: 48344
Auno nano ID: 273388
Source: https://auno.org/ao/db.php?id=273388

hah.. to much requires for a level 215 NT? reroll or read this -> Cyberdeck & 6
25% absorb not reflect.. it awesome since can absorb even LE nukes
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#4
[Historical Auno comment import]
Original author: Shadowstrik3
Original posted-at text: 2008-08-24 17:30
Auno comment ID: 48935
Auno nano ID: 273388
Source: https://auno.org/ao/db.php?id=273388

If it works like the other 2, that 25% gets absorbed through your nanopool. So you do still take the dmg, just not on HP.
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#5
[Historical Auno comment import]
Original author: Shadowstrik3
Original posted-at text: 2008-08-24 17:31
Auno comment ID: 48936
Auno nano ID: 273388
Source: https://auno.org/ao/db.php?id=273388

@ Dalek my 170 nt almost has the nano skills to cast this.....if you can't get those at 215 Subwave is right, reroll.
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#6
[Historical Auno comment import]
Original author: Dalek
Original posted-at text: 2008-09-18 20:23
Auno comment ID: 49291
Auno nano ID: 273388
Source: https://auno.org/ao/db.php?id=273388

Shadowstrik3 @ 2008-08-24 17:31
@ Dalek my 170 nt almost has the nano skills to cast this.....if you can't get those at 215 Subwave is right, reroll.
Did i say it was hard to get? No other nano -needed- that amount of MM, so why spend anywhere that much in it, and for 140 damage less per hit from a 16k capped hit over the old version...
If your 170 NT has nearly that much MM go back to twink school and learn how to not waste IP.
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#7
[Historical Auno comment import]
Original author: furay
Original posted-at text: 2008-11-04 21:52
Auno comment ID: 50124
Auno nano ID: 273388
Source: https://auno.org/ao/db.php?id=273388

more efficent than the lesser versions
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#8
[Historical Auno comment import]
Original author: Whitey
Original posted-at text: 2008-12-05 23:19
Auno comment ID: 50576
Auno nano ID: 273388
Source: https://auno.org/ao/db.php?id=273388

this is the nano that actually makes it impossible to cap anything on NT's right?
25% less than a capping hit, so in reality NT's only take 22.5% (instead of 30%) of their HP from a would-be capped hit. Here I was thinking NT's were glass cannons but turns out they have best defences ingame ...
titanium cannons ftw.
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#9
[Historical Auno comment import]
Original author: Binarybot
Original posted-at text: 2009-02-13 18:17
Auno comment ID: 51783
Auno nano ID: 273388
Source: https://auno.org/ao/db.php?id=273388

Depends on the stacking order. I believe the % reduction occurs after the pvp half damage but before the damage cap (13k AS / 15k FA, etc), and the last check is the 30% cap. So it would be possible to be hit so hard that damage is moved to nano, and you still lose 30% hp. Would have to look at the actual stacking order to be 100% sure.
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#10
[Historical Auno comment import]
Original author: Binarybot
Original posted-at text: 2009-03-29 06:37
Auno comment ID: 52745
Auno nano ID: 273388
Source: https://auno.org/ao/db.php?id=273388

Tested this, the whole line reduces damage after the pvp cap. The Greater Nanobot Shelter reduces a capped hit to 23.4% of your max hp. Any of the three will make it so it takes 5 hits to kill a NT instead of just 4 capped hits.
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