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[Nano] Intense Agglutinative Nanoweb (223143)
#11
[Historical Auno comment import]
Original author: Flink
Original posted-at text: 2007-04-22 05:49
Auno comment ID: 38882
Auno nano ID: 223143
Source: https://auno.org/ao/db.php?id=223143

I think it should be a 75% chance for the big snare and a 25% chance for the small one. Because this is really our number one tool when it comes to soloing. or make it 50/50 or 66/33 or whatever :p
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#12
[Historical Auno comment import]
Original author: Threeze
Original posted-at text: 2007-12-04 06:26
Auno comment ID: 43957
Auno nano ID: 223143
Source: https://auno.org/ao/db.php?id=223143

Thanks for the input houserocker. Selkies is correct, if you snare something running then move away from the spot it's running to, once it gets there it will be immbile if you havn't attack-broken the snare yet. Also, an easier way would be to simply cast snare as the first thing you do when you see 2 mobs next to each other in a mission - the same effect would occur [root] (because the mob isn't moving in the first place, anyway). Only downside of would be that if it doesn't land you draw agg from both mobs and bring em toward your team (although now that I think back, alot of the time the mob im not targetting often ignores the fact that i just tried to root his buddy o.O) - but then again, you're a fixer and it's not exactly your primary job to worry about aggro control and tanking (not that we aren't necessarily great at doing those anyway ;p)
P.S. I (will steal your cheeze) like to (you know what's coming[don't you!?]) use excessiv(:D)e bracketing(!)[?]!
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#13
[Historical Auno comment import]
Original author: Pafpuf
Original posted-at text: 2007-12-13 00:50
Auno comment ID: 44188
Auno nano ID: 223143
Source: https://auno.org/ao/db.php?id=223143

houserocker @ 2006-12-25 16:02
It's not a theory ;) And if you read my advice again you will see I suggest running up to a mob to snare it, hence, it will not be moving. Then you run away.
You run to the mob and snare it, it hits you and your damage shield/reflect breaks the snare, and you end up pulling 2 (or more) mobs ;D
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#14
[Historical Auno comment import]
Original author: Tarradax
Original posted-at text: 2008-06-01 11:27
Auno comment ID: 47719
Auno nano ID: 223143
Source: https://auno.org/ao/db.php?id=223143

Something that still makes no sense to me.
A mob level 266 or more gets -800 RS. Okay. That's easy.
A mob between level 240 and 265 gets a random roll that has a 75% chance of doing -800 RS and 25% of doing -2000 RS.
A mob at level 239 or lower get no rolls and gets -2000 RS straight out.
Now, assuming I got these correct, doesn't it actually mean that this nano will have a hard time affecting a mob above 239, rather than 265 as the description says?
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