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[Nano] Warden Ward (223022)
#31
[Historical Auno comment import]
Original author: Awaren
Original posted-at text: 2006-06-12 05:09
Auno comment ID: 28140
Auno nano ID: 223022
Source: https://auno.org/ao/db.php?id=223022

800 more PM and BM for 5 seconds less delay than the previous? sad.
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#32
[Historical Auno comment import]
Original author: Sloshmonger
Original posted-at text: 2006-07-01 00:02
Auno comment ID: 29029
Auno nano ID: 223022
Source: https://auno.org/ao/db.php?id=223022

Look back at Talan's comment 2005-03-29. This is still broken.
There are a few downsides to this nano line.
When you run this you will get one refresh and two "Could not execute nano program" messages. The aura it spawns has a 1:30 run time. The same problem exists with Sentinel Ward. A similar problem exists with Ward, except it's 60s refresh & 2:05 duration. With Guardian Ward & Benevolent Ward, the refresh is 44s & 50s respectively, with 11s duration. So it's you're choice whether you want it to be up 3x or 1/4 time as long as it should be.
Secondly, except for the common Ward and rare higher ones being found as a drop, all must be purchased from gardens. I cannot justify buying any but Guardian Ward, as that's the least broken.
The alternative of the reflect is nearly always a better option with two keepers in a team, as it's both rollable and reliable.
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#33
[Historical Auno comment import]
Original author: sorin18
Original posted-at text: 2006-08-04 21:52
Auno comment ID: 30254
Auno nano ID: 223022
Source: https://auno.org/ao/db.php?id=223022

I think this worcks normaly now... realy wish it whod absorb 3 normal atacks like the engie absorbs 3 special atacks ( for others i mean ) whod have been more nicer.... but this is good anyway ... depending who ur fighting against. Anyway imagine a team of 2 or 3 keepers for all auras 1 engie for special absorbs 1 doc for heals ofcourse and 1 soldier ... it whod roxor :-)))
anyway this nano is just cute not good ... just cute :-)P
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#34
[Historical Auno comment import]
Original author: Awaren
Original posted-at text: 2006-10-09 09:04
Auno comment ID: 32557
Auno nano ID: 223022
Source: https://auno.org/ao/db.php?id=223022

It's not fixed. It dosent refresh as it says "better NCU running" error. So til it weares out (1:30) it dosent refresh, and once it terminate it takes another 30 second for the next refresh to take place. So this actualy refresh every 2 minutes.
However it works if you manualy cancel it everytime somebody hits you and bloks the attack so it would refresh every 30 seconds as it should
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#35
[Historical Auno comment import]
Original author: Underoath
Original posted-at text: 2006-11-14 01:21
Auno comment ID: 33700
Auno nano ID: 223022
Source: https://auno.org/ao/db.php?id=223022

480 hits, 30s delay MEANS:
They nano will refresh itself every 30 seconds (480 times) before the nano will be over.
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#36
[Historical Auno comment import]
Original author: Lukesed
Original posted-at text: 2006-12-25 05:40
Auno comment ID: 35319
Auno nano ID: 223022
Source: https://auno.org/ao/db.php?id=223022

^if the world was perfect
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#37
[Historical Auno comment import]
Original author: Luzifer1985
Original posted-at text: 2007-09-15 15:34
Auno comment ID: 42212
Auno nano ID: 223022
Source: https://auno.org/ao/db.php?id=223022

they fix the ward line with 17.6 :D
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#38
[Historical Auno comment import]
Original author: LordShado
Original posted-at text: 2007-10-08 16:43
Auno comment ID: 42643
Auno nano ID: 223022
Source: https://auno.org/ao/db.php?id=223022

Received from Inferno Garden Quest in the form of Box Of Nanocrystals.
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#39
[Historical Auno comment import]
Original author: Whitey
Original posted-at text: 2008-02-23 15:44
Auno comment ID: 45929
Auno nano ID: 223022
Source: https://auno.org/ao/db.php?id=223022

does this work yet? not tested it
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#40
[Historical Auno comment import]
Original author: DarkAnkh
Original posted-at text: 2008-03-17 13:30
Auno comment ID: 46340
Auno nano ID: 223022
Source: https://auno.org/ao/db.php?id=223022

It's fixed
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