Auno Archive
Unregistered
[Historical Auno comment import]
Original author: Ephyon
Original posted-at text: 2006-05-28 05:14
Auno comment ID: 27527
Auno nano ID: 218168
Source:
https://auno.org/ao/db.php?id=218168
People complaining just think they know everything =P
See it in action and then come back whining, beacause.. then you actually know what your talking about =P
Sure, a 220 shade with maxed NR wont die by a NT, but put him side to side with any profession with AS and its a dead shade anyway =P
Every profession has something that can take em down, And since you wanna make shade's sound uber in pvp, I dont see any profession beeing beaten by crat's as often as shades =P
Auno Archive
Unregistered
[Historical Auno comment import]
Original author: Aurielle
Original posted-at text: 2006-06-20 01:56
Auno comment ID: 28498
Auno nano ID: 218168
Source:
https://auno.org/ao/db.php?id=218168
Try 9-10k crits for a 220 MA on RK
Mmm, the only decent NT nuke, pity it takes 220 levels to get it :P
Auno Archive
Unregistered
[Historical Auno comment import]
Original author: Teiji
Original posted-at text: 2006-07-19 03:51
Auno comment ID: 29711
Auno nano ID: 218168
Source:
https://auno.org/ao/db.php?id=218168
Actual damage would be (5840-10830) after END perk and square chip. (6805-12620) with program overload running. Pretty spiffy.
Auno Archive
Unregistered
[Historical Auno comment import]
Original author: Cratpoir
Original posted-at text: 2006-07-24 08:09
Auno comment ID: 29900
Auno nano ID: 218168
Source:
https://auno.org/ao/db.php?id=218168
It's only as spiffy as you think on RK ^^ - in SL.. you are ALWAYS going to hit minimum - now so spiffy now is it?..
If it was 7.4k-8.9k -- then it'd be a different story.. - then at least NT's would TRULY hit good damage levels..
Auno Archive
Unregistered
[Historical Auno comment import]
Original author: Teiji
Original posted-at text: 2006-09-07 09:02
Auno comment ID: 31484
Auno nano ID: 218168
Source:
https://auno.org/ao/db.php?id=218168
18869-34994 potential with the new stuff with 16.3 running. Spiffy.
Auno Archive
Unregistered
[Historical Auno comment import]
Original author: Ryugu
Original posted-at text: 2006-09-16 12:47
Auno comment ID: 31830
Auno nano ID: 218168
Source:
https://auno.org/ao/db.php?id=218168
18869-34994 potential with the new stuff with 16.3 running. Spiffy.
UBAR SPIFFY
Auno Archive
Unregistered
[Historical Auno comment import]
Original author: omikjam
Original posted-at text: 2006-10-07 04:35
Auno comment ID: 32482
Auno nano ID: 218168
Source:
https://auno.org/ao/db.php?id=218168
The maximum damage for IU would be 21282-39469, unless program overload crashes. That is with hood, AM10, END6, TR9, +dmg cyberdeck, exterm shroud and nanobot shielding. Good for spawncamp alpha/ganking I guess, but the 30min recharge is retarded.. Imagine if END6 added 350% nanodamage instead of the current 18, that would really put NTs on the top in damage. ;)
Auno Archive
Unregistered
[Historical Auno comment import]
Original author: Whitey
Original posted-at text: 2006-11-02 01:39
Auno comment ID: 33326
Auno nano ID: 218168
Source:
https://auno.org/ao/db.php?id=218168
imagine the taunt too :/
Auno Archive
Unregistered
[Historical Auno comment import]
Original author: Shadow.ik
Original posted-at text: 2006-12-10 22:48
Auno comment ID: 34512
Auno nano ID: 218168
Source:
https://auno.org/ao/db.php?id=218168
Erm....Nanobot Shielding replace every another modifiers....
Btw you heard They are going to make new dmg line for NTs in LE??
Auno Archive
Unregistered
[Historical Auno comment import]
Original author: lupask
Original posted-at text: 2007-01-02 12:18
Auno comment ID: 35594
Auno nano ID: 218168
Source:
https://auno.org/ao/db.php?id=218168
where can i get this? is it rollable?