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Original author: Chanell
Original posted-at text: 2005-11-20 12:17
Auno comment ID: 19383
Auno nano ID: 92132
Source:
https://auno.org/ao/db.php?id=92132
Way underrated imo.
This actually did come in handy a few times when the team pulled adds.
Be sure to check with your Soldiers/Nerforcers tho, as they'll want to know if they have to cancel something before using TMS/Mongo.
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Original author: Yakobo66
Original posted-at text: 2006-05-15 16:38
Auno comment ID: 26972
Auno nano ID: 92132
Source:
https://auno.org/ao/db.php?id=92132
nerf enfo AC
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Original author: enfoz
Original posted-at text: 2006-07-10 16:43
Auno comment ID: 29368
Auno nano ID: 92132
Source:
https://auno.org/ao/db.php?id=92132
be sure to check if you got aggro :p hurts when you have 2.5k less AC ^^
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Original author: houserocker
Original posted-at text: 2006-12-09 22:27
Auno comment ID: 34487
Auno nano ID: 92132
Source:
https://auno.org/ao/db.php?id=92132
If you use the standard RK AC drains and then this you are barely out any AC. But so much NCU...
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Original author: houserocker
Original posted-at text: 2006-12-12 12:39
Auno comment ID: 34555
Auno nano ID: 92132
Source:
https://auno.org/ao/db.php?id=92132
Also, the trader gets the benefits from this when they cast, so the initial debuff is only 1486.
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Original author: Erxi
Original posted-at text: 2009-10-11 05:44
Auno comment ID: 55274
Auno nano ID: 92132
Source:
https://auno.org/ao/db.php?id=92132
Could have been usefull if the team buff had cost 1 NCU.