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[Nano] Fearsome Shout (121132) - Printable Version +- AORebirth Forums (https://forum.ao-rebirth.com) +-- Forum: Game Discussion (https://forum.ao-rebirth.com/forumdisplay.php?fid=12) +--- Forum: Items & Equipment (https://forum.ao-rebirth.com/forumdisplay.php?fid=18) +--- Thread: [Nano] Fearsome Shout (121132) (/showthread.php?tid=850) |
RE: [Nano] Fearsome Shout (121132) - Auno Archive - 08-25-2026 [Historical Auno comment import] Original author: Scoville Original posted-at text: 2006-09-28 03:39 Auno comment ID: 32225 Auno nano ID: 121132 Source: https://auno.org/ao/db.php?id=121132 Somebody explain again how the Nano Resist percentage works? I saw it on some other nano but I can't remember what it was. I gather 155% makes it fairly hard to land a fear on the target... RE: [Nano] Fearsome Shout (121132) - Auno Archive - 08-25-2026 [Historical Auno comment import] Original author: haomaster12 Original posted-at text: 2006-11-07 03:13 Auno comment ID: 33503 Auno nano ID: 121132 Source: https://auno.org/ao/db.php?id=121132 It means it multipys your NR by 1.55 to determine your defence skill. RE: [Nano] Fearsome Shout (121132) - Auno Archive - 08-25-2026 [Historical Auno comment import] Original author: fly Original posted-at text: 2007-04-28 08:02 Auno comment ID: 39043 Auno nano ID: 121132 Source: https://auno.org/ao/db.php?id=121132 anybody know if this works on azzy? RE: [Nano] Fearsome Shout (121132) - Auno Archive - 08-25-2026 [Historical Auno comment import] Original author: AlphaCenta Original posted-at text: 2007-10-02 16:00 Auno comment ID: 42541 Auno nano ID: 121132 Source: https://auno.org/ao/db.php?id=121132 he prolly has too high psychic skill for this one to land.. or we would've seen crats with Aztur as a pet by now :D RE: [Nano] Fearsome Shout (121132) - Auno Archive - 08-25-2026 [Historical Auno comment import] Original author: aocat Original posted-at text: 2011-06-05 04:36 Auno comment ID: 59507 Auno nano ID: 121132 Source: https://auno.org/ao/db.php?id=121132 In PvM every time I use this it is just a calm, mob stops fighting, but it doesn't run off.. is this "normal" or not?? |