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[Nano] Ferocious Impactor Missile (45919) - Printable Version +- AORebirth Forums (https://forum.ao-rebirth.com) +-- Forum: Game Discussion (https://forum.ao-rebirth.com/forumdisplay.php?fid=12) +--- Forum: Items & Equipment (https://forum.ao-rebirth.com/forumdisplay.php?fid=18) +--- Thread: [Nano] Ferocious Impactor Missile (45919) (/showthread.php?tid=464) |
RE: [Nano] Ferocious Impactor Missile (45919) - Auno Archive - 08-25-2026 [Historical Auno comment import] Original author: Nukeaway Original posted-at text: 2004-03-10 00:38 Auno comment ID: 3486 Auno nano ID: 45919 Source: https://auno.org/ao/db.php?id=45919 I have a lvl 153 NT ... According to aodb with my Nano Init at 1250 and matter creation of 850 that I can do more dammage per second with this nano than with much higher base dammage nanos like Glacial Finality ... I haven't timmed it, so I can't say yet which is better ... but it would make sense to me that aodb's nuke table would be more accurate since it takes you MC skill into account, but I can also cast Volcanic Eruption about as fast (none of the AoE nukes seem to be listed on either nuke table o.O .. weird .. ) So I am thinking that Eruption should be better, but maybe a more experianced NT can point me in the right direction? Only been playing one for a couple months now .. and I prefer a weapon rather than using the deck, most of the high lvl SL nanos aren't going to help me till like lvl 190+ anyway ... suggestions? RE: [Nano] Ferocious Impactor Missile (45919) - Auno Archive - 08-25-2026 [Historical Auno comment import] Original author: HurfBurf Original posted-at text: 2004-03-22 07:28 Auno comment ID: 3703 Auno nano ID: 45919 Source: https://auno.org/ao/db.php?id=45919 http://www.ramorak.com/sl/nukes.asp? this is the most accurate nuke calculator. the other ones don't take all factors into account. http://www.ramorak.com/sl/nukes.asp? RE: [Nano] Ferocious Impactor Missile (45919) - Auno Archive - 08-25-2026 [Historical Auno comment import] Original author: Voriuste Original posted-at text: 2006-03-06 09:01 Auno comment ID: 24618 Auno nano ID: 45919 Source: https://auno.org/ao/db.php?id=45919 This does more damage... when you target has AC ;) RE: [Nano] Ferocious Impactor Missile (45919) - Auno Archive - 08-25-2026 [Historical Auno comment import] Original author: Norheim Original posted-at text: 2006-07-06 15:18 Auno comment ID: 29234 Auno nano ID: 45919 Source: https://auno.org/ao/db.php?id=45919 Where can u get this ! I need it :D RE: [Nano] Ferocious Impactor Missile (45919) - Auno Archive - 08-25-2026 [Historical Auno comment import] Original author: Engelen Original posted-at text: 2006-11-02 19:27 Auno comment ID: 33369 Auno nano ID: 45919 Source: https://auno.org/ao/db.php?id=45919 Low resistchance, but in pvp it is allso going to hurt you alot with its reflects. Extreme damage though RE: [Nano] Ferocious Impactor Missile (45919) - Auno Archive - 08-25-2026 [Historical Auno comment import] Original author: Aurielle Original posted-at text: 2007-02-24 23:54 Auno comment ID: 37293 Auno nano ID: 45919 Source: https://auno.org/ao/db.php?id=45919 Guess it's the most useful for cocoon/layers breaking for CA... SMS does proj too, but 110% check. RE: [Nano] Ferocious Impactor Missile (45919) - Auno Archive - 08-25-2026 [Historical Auno comment import] Original author: Binarybot Original posted-at text: 2009-02-16 16:44 Auno comment ID: 51839 Auno nano ID: 45919 Source: https://auno.org/ao/db.php?id=45919 With low resist and fast speed, beats out IEF at full def. Short recharge allows for spamming layers or squeezing off a quick sphere as needed. IEF is about 500 DPS at full agg with 1400+ nano init, and about 360 DPS at full def with the same stats. This nano is nearly 390 DPS at full def (at 960 nano init). Might not be worth going out of your way for, but has situational advantages where you want a single nuke and need to be defensive. Low resist helps push the damage through. If you can afford to use an AoE, then it will definitely out damage, or go full agg for IEF. Lastly, team heckler grinders will appreciate the Projectile damage, so you wont be hitting for min damage all the time, and you wont be adding extra taunt. |