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[Nano] Spike Shield (29782) - Printable Version

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+--- Thread: [Nano] Spike Shield (29782) (/showthread.php?tid=201)



RE: [Nano] Spike Shield (29782) - Auno Archive - 08-25-2026

[Historical Auno comment import]
Original author: Hamburglar
Original posted-at text: 2005-01-17 19:29
Auno comment ID: 9454
Auno nano ID: 29782
Source: https://auno.org/ao/db.php?id=29782

I call these the "meh" line of Engineer buffs, because I only cast them when I or my pet have the extra NCU to support them (which seems to be less and less these days).
The AC buff is ok, but not cost effective for the amount of NCU required. The shield damage is likewise not too great, the highest tier spell only shielding back 53 damage (and monsters of that Qlevel will laugh at a 53 damage shield). I tend to prefer the melee ACs from this line of nanos, and the highest Qlevel of that is 280 AC for 54 NCU, which is pretty bad (nowhere in the league of the Engineer AC buffs that's for sure).
Basically just a small DPS boost for whoever's tanking, but your NCU has more worthy things to put in it. Another unfortunate example of Engineer's weakish nano selection.


RE: [Nano] Spike Shield (29782) - Auno Archive - 08-25-2026

[Historical Auno comment import]
Original author: fly
Original posted-at text: 2007-11-08 06:28
Auno comment ID: 43314
Auno nano ID: 29782
Source: https://auno.org/ao/db.php?id=29782

Actually, this nano on your bot will cause it to pull more agg due to an extra hit.