AORebirth Forums
[Nano] Steady Nerves (160795) - Printable Version

+- AORebirth Forums (https://forum.ao-rebirth.com)
+-- Forum: Game Discussion (https://forum.ao-rebirth.com/forumdisplay.php?fid=12)
+--- Forum: Items & Equipment (https://forum.ao-rebirth.com/forumdisplay.php?fid=18)
+--- Thread: [Nano] Steady Nerves (160795) (/showthread.php?tid=1043)

Pages: 1 2 3


RE: [Nano] Steady Nerves (160795) - Auno Archive - 08-25-2026

[Historical Auno comment import]
Original author: lliah
Original posted-at text: 2005-01-03 22:50
Auno comment ID: 9195
Auno nano ID: 160795
Source: https://auno.org/ao/db.php?id=160795

one of the best nano for for agent


RE: [Nano] Steady Nerves (160795) - Auno Archive - 08-25-2026

[Historical Auno comment import]
Original author: deadly
Original posted-at text: 2005-02-24 18:26
Auno comment ID: 10253
Auno nano ID: 160795
Source: https://auno.org/ao/db.php?id=160795

OMGH I LOVE THIS BUFF!! 20 sec of utter crits and 200 extra damage and as if thats not enough rifle and AS adds *gets arroused*


RE: [Nano] Steady Nerves (160795) - Auno Archive - 08-25-2026

[Historical Auno comment import]
Original author: cpcpcp1
Original posted-at text: 2005-04-13 03:05
Auno comment ID: 11410
Auno nano ID: 160795
Source: https://auno.org/ao/db.php?id=160795

nice twink ^^


RE: [Nano] Steady Nerves (160795) - Auno Archive - 08-25-2026

[Historical Auno comment import]
Original author: User101
Original posted-at text: 2005-05-10 13:07
Auno comment ID: 12049
Auno nano ID: 160795
Source: https://auno.org/ao/db.php?id=160795

Another stupidly overpowered agent toolset tool.


RE: [Nano] Steady Nerves (160795) - Auno Archive - 08-25-2026

[Historical Auno comment import]
Original author: DJLost03
Original posted-at text: 2005-05-11 02:42
Auno comment ID: 12063
Auno nano ID: 160795
Source: https://auno.org/ao/db.php?id=160795

Ever played an agent?
It's not as easy as it looks, so shush.


RE: [Nano] Steady Nerves (160795) - Auno Archive - 08-25-2026

[Historical Auno comment import]
Original author: cpcpcp1
Original posted-at text: 2005-05-17 07:19
Auno comment ID: 12214
Auno nano ID: 160795
Source: https://auno.org/ao/db.php?id=160795

rofl.. overpowered my ass.


RE: [Nano] Steady Nerves (160795) - Auno Archive - 08-25-2026

[Historical Auno comment import]
Original author: Findago
Original posted-at text: 2005-06-23 06:03
Auno comment ID: 13440
Auno nano ID: 160795
Source: https://auno.org/ao/db.php?id=160795

this is amzingly godlike......happy ness nanobots have invaded me........and now they are eating my heart......*ehhhgh!* *dies happy*


RE: [Nano] Steady Nerves (160795) - Auno Archive - 08-25-2026

[Historical Auno comment import]
Original author: Arrone
Original posted-at text: 2005-06-25 19:59
Auno comment ID: 13511
Auno nano ID: 160795
Source: https://auno.org/ao/db.php?id=160795

AGENT DOWN! AGENT DOWN! the 2minute recharge time is awesome, for the fact that the concentrations have a longer recharge time...even with those modifiers, you can kick hard core butt :)


RE: [Nano] Steady Nerves (160795) - Auno Archive - 08-25-2026

[Historical Auno comment import]
Original author: luminous
Original posted-at text: 2005-07-08 08:52
Auno comment ID: 13830
Auno nano ID: 160795
Source: https://auno.org/ao/db.php?id=160795

Nanocost 1872 ... try that with FP. nano pool left


RE: [Nano] Steady Nerves (160795) - Auno Archive - 08-25-2026

[Historical Auno comment import]
Original author: Morthoseth
Original posted-at text: 2005-07-08 19:28
Auno comment ID: 13845
Auno nano ID: 160795
Source: https://auno.org/ao/db.php?id=160795

That's why you use a hardcore NCU upgrade and get your MP buffs. It's a lot of nano, either way though.. just wish this wasn't capped at 180 when I could cast it at 150. :S