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[Nano] Conglomerate Health Plan (43891) - Printable Version +- AORebirth Forums (https://forum.ao-rebirth.com) +-- Forum: Game Discussion (https://forum.ao-rebirth.com/forumdisplay.php?fid=12) +--- Forum: Items & Equipment (https://forum.ao-rebirth.com/forumdisplay.php?fid=18) +--- Thread: [Nano] Conglomerate Health Plan (43891) (/showthread.php?tid=327) |
RE: [Nano] Conglomerate Health Plan (43891) - Auno Archive - 08-25-2026 [Historical Auno comment import] Original author: Solostron Original posted-at text: 2006-10-02 13:02 Auno comment ID: 32334 Auno nano ID: 43891 Source: https://auno.org/ao/db.php?id=43891 Yea we need some SL team heals! Teams heals aren't great but they are useful when a mob is using AOE nukes, or everyone is clearing through a ton of greys and not bothering with a tank. RE: [Nano] Conglomerate Health Plan (43891) - Auno Archive - 08-25-2026 [Historical Auno comment import] Original author: Knallfrosch Original posted-at text: 2006-12-13 15:23 Auno comment ID: 34585 Auno nano ID: 43891 Source: https://auno.org/ao/db.php?id=43891 Even if the stats say this is the best team heal ingame i always have the impression, that the best MA teamhealheals more ... and i support the wish of an SL teamheal... this heal isnt worth much in a TL7 AI raid when a bunch of Zixes ignores the Mongo and wipe the squishies. =/ RE: [Nano] Conglomerate Health Plan (43891) - Auno Archive - 08-25-2026 [Historical Auno comment import] Original author: Yakobo66 Original posted-at text: 2007-02-05 11:39 Auno comment ID: 36646 Auno nano ID: 43891 Source: https://auno.org/ao/db.php?id=43891 MA's dont often chaincast team heals though... and yeah does get a bit better with 16% heal mod but need more :( RE: [Nano] Conglomerate Health Plan (43891) - Auno Archive - 08-25-2026 [Historical Auno comment import] Original author: acrocrash Original posted-at text: 2007-02-10 02:53 Auno comment ID: 36835 Auno nano ID: 43891 Source: https://auno.org/ao/db.php?id=43891 Yep.. I am dissapointed they never added any team heals sl wise. I still use it for the reflect mobs, and mines blah blah so forth, but a team sl heal, would have been some nice icing on the cake. RE: [Nano] Conglomerate Health Plan (43891) - Auno Archive - 08-25-2026 [Historical Auno comment import] Original author: Gurudee Original posted-at text: 2007-04-30 06:23 Auno comment ID: 39069 Auno nano ID: 43891 Source: https://auno.org/ao/db.php?id=43891 There are SL team heals...they're called perks. Train them :) SL team heals wont work, cause if they did, SL would be full of dead docs. SL Heals will pull agg, (even from a mongoing enf it seems as of 17.3) so guess what would happen when you healed 6 people at once.... Ouch. So please stop asking for SL heals. We really dont need them. And you might give FC some ideas :( RE: [Nano] Conglomerate Health Plan (43891) - Auno Archive - 08-25-2026 [Historical Auno comment import] Original author: Gurudee Original posted-at text: 2007-04-30 06:23 Auno comment ID: 39070 Auno nano ID: 43891 Source: https://auno.org/ao/db.php?id=43891 BTW: Distributed Cares does more hp/sec than this. Go with that instead. RE: [Nano] Conglomerate Health Plan (43891) - Auno Archive - 08-25-2026 [Historical Auno comment import] Original author: Yakobo66 Original posted-at text: 2007-09-07 17:25 Auno comment ID: 42064 Auno nano ID: 43891 Source: https://auno.org/ao/db.php?id=43891 thats only if you manage to insta-cast it as soon as cooldown is over, also the +heal mod on this brings this up RE: [Nano] Conglomerate Health Plan (43891) - Auno Archive - 08-25-2026 [Historical Auno comment import] Original author: Ephyon Original posted-at text: 2007-10-07 03:31 Auno comment ID: 42607 Auno nano ID: 43891 Source: https://auno.org/ao/db.php?id=43891 Doesnt apply any longer since the recharges has been changed as of 17.5 |