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[Nano] Pierce Nerves (266310) - Printable Version +- AORebirth Forums (https://forum.ao-rebirth.com) +-- Forum: Game Discussion (https://forum.ao-rebirth.com/forumdisplay.php?fid=12) +--- Forum: Items & Equipment (https://forum.ao-rebirth.com/forumdisplay.php?fid=18) +--- Thread: [Nano] Pierce Nerves (266310) (/showthread.php?tid=1845) |
RE: [Nano] Pierce Nerves (266310) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: Ganiwar Original posted-at text: 2010-02-27 17:37 Auno comment ID: 56602 Auno nano ID: 266310 Source: https://auno.org/ao/db.php?id=266310 One of the remarkable facts in AO is that things change and claims such as "I pwn this and that prof easy" will always backfire at you. Shades were dead meat for most of their existence when facing a soldier. Now they're not. The morale is: things like that change all the time but this nano will forever be useless in this shape and form. :] RE: [Nano] Pierce Nerves (266310) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: AKrulz Original posted-at text: 2010-07-05 10:17 Auno comment ID: 57696 Auno nano ID: 266310 Source: https://auno.org/ao/db.php?id=266310 actually this works decent when in bs zerg vs zerg and lotz of shades there;) RE: [Nano] Pierce Nerves (266310) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: Kuingar Original posted-at text: 2012-11-25 18:08 Auno comment ID: 61051 Auno nano ID: 266310 Source: https://auno.org/ao/db.php?id=266310 Shades will not beat a Soldier if this goes up - no perks landing with 2k AR D: |