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[Nano] Slip of Mind (227398) - Printable Version +- AORebirth Forums (https://forum.ao-rebirth.com) +-- Forum: Game Discussion (https://forum.ao-rebirth.com/forumdisplay.php?fid=12) +--- Forum: Items & Equipment (https://forum.ao-rebirth.com/forumdisplay.php?fid=18) +--- Thread: [Nano] Slip of Mind (227398) (/showthread.php?tid=1647) |
RE: [Nano] Slip of Mind (227398) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: Yakobo66 Original posted-at text: 2006-12-03 04:38 Auno comment ID: 34318 Auno nano ID: 227398 Source: https://auno.org/ao/db.php?id=227398 and those damn trader shotties ;) RE: [Nano] Slip of Mind (227398) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: houserocker Original posted-at text: 2006-12-13 18:32 Auno comment ID: 34628 Auno nano ID: 227398 Source: https://auno.org/ao/db.php?id=227398 My advice to you young fixers reading this is to pretend this last buff in the line does not exist. Use the 20%. Unless you like equipping a phulak and a suit of arith every 20 minutes to refresh this, don't bother - the 20% buff is easily castable and just about any ranged profession can't perk you anyway. 5% is after all only another 63-67 dodge, and at 220 (opi) I have over 2500 dodge on top of 1500 some aad, this nano is not needed to succeed. RE: [Nano] Slip of Mind (227398) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: houserocker Original posted-at text: 2007-10-19 12:02 Auno comment ID: 42892 Auno nano ID: 227398 Source: https://auno.org/ao/db.php?id=227398 BTW, these base nanos work depending on how much you have IPed a skill, so there are no breed differences in the bonuses it provides because trickle does not effect this "base". It's easiest to figure out using solitus as example because of even abilities to trickle, at 220 with maxed dodge and abilities: Dodge = 1294 Trickle = (780/4)=195 Base = 1099 1099*0.25 = 275 dodge added. Not that it matters really for this particular nano, cause noone except a Scouts fixer could cast :p RE: [Nano] Slip of Mind (227398) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: Threeze Original posted-at text: 2008-02-04 13:42 Auno comment ID: 45505 Auno nano ID: 227398 Source: https://auno.org/ao/db.php?id=227398 nah.. dont need scouts for this... dont even need CM either these days, but that said it still isn't fun to pull off ;p RE: [Nano] Slip of Mind (227398) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: Stevieb Original posted-at text: 2008-03-29 22:03 Auno comment ID: 46651 Auno nano ID: 227398 Source: https://auno.org/ao/db.php?id=227398 its not very dificult to use, im NM fixer, i do have some nanoskill adding clothes as standard however. besides the castability it doesnt seem very useful, which kinda sucks, cos fixers need more nanos iv run out RE: [Nano] Slip of Mind (227398) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: Stevieb Original posted-at text: 2008-04-30 21:04 Auno comment ID: 47200 Auno nano ID: 227398 Source: https://auno.org/ao/db.php?id=227398 the again, any more dodges are worth it :P maybe its been changed slightly and nobody's notcied cos theey dont use it...i might get it and see :P RE: [Nano] Slip of Mind (227398) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: houserocker Original posted-at text: 2009-12-31 02:13 Auno comment ID: 55980 Auno nano ID: 227398 Source: https://auno.org/ao/db.php?id=227398 Most everyone uses it now, although for PVM I generally just cast the 20%. Requires CONC 10, QL200 NCU Hacker Interface, Infused Ancient Nano Enhancer, and Research Attunement Device - Nano Technology Level Three to cast on a 220 Opifex Fixer in Xan Alphas. So two item swaps at the start of BS, not too bad. |