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[Nano] Stutter Step (218070) - Printable Version

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+--- Thread: [Nano] Stutter Step (218070) (/showthread.php?tid=1397)

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RE: [Nano] Stutter Step (218070) - Auno Archive - 08-26-2026

[Historical Auno comment import]
Original author: malaclava
Original posted-at text: 2005-07-14 17:07
Auno comment ID: 14033
Auno nano ID: 218070
Source: https://auno.org/ao/db.php?id=218070

actually, re-calculated... 3320.72 evade close combat :) (yes this nano does re-calculate itself after you perk evades, therefore it should add almost 650 evades) yes this is very possible, very difficult but possible


RE: [Nano] Stutter Step (218070) - Auno Archive - 08-26-2026

[Historical Auno comment import]
Original author: Volkanov
Original posted-at text: 2005-07-23 17:11
Auno comment ID: 14291
Auno nano ID: 218070
Source: https://auno.org/ao/db.php?id=218070

yes super its shame dumb enforcers can beat the cunning MA. All it takes is rage and challenger, then use alphas and the ma just hasnt got the healing to recover fast enough. Oh plus enforcer has tonn of HP, armour, some crazy CH perk, damage shield, coccoon...


RE: [Nano] Stutter Step (218070) - Auno Archive - 08-26-2026

[Historical Auno comment import]
Original author: malaclava
Original posted-at text: 2005-07-28 21:29
Auno comment ID: 14465
Auno nano ID: 218070
Source: https://auno.org/ao/db.php?id=218070

Must have been a gimpy gimp MA then, with 3.3k evades, and defensive skills from evasive stance, aboslutely no enforcer can touch the MA. Also if you stun the enforcer before they can get their perks off, you should be able to take them down pretty quickly. You have to remember, an MA can easily OD an enforcer :)


RE: [Nano] Stutter Step (218070) - Auno Archive - 08-26-2026

[Historical Auno comment import]
Original author: elucidate
Original posted-at text: 2005-07-31 21:53
Auno comment ID: 14552
Auno nano ID: 218070
Source: https://auno.org/ao/db.php?id=218070

You're all wrong.
This nano is based on your BASE un-implanted skill. figure at 220 that'll be about 1200-1300ish base. That's how much it calcs off of.


RE: [Nano] Stutter Step (218070) - Auno Archive - 08-26-2026

[Historical Auno comment import]
Original author: Moniker
Original posted-at text: 2005-08-01 15:16
Auno comment ID: 14564
Auno nano ID: 218070
Source: https://auno.org/ao/db.php?id=218070

1750 nanoskills seems like a LOT for that amount


RE: [Nano] Stutter Step (218070) - Auno Archive - 08-26-2026

[Historical Auno comment import]
Original author: Volkanov
Original posted-at text: 2005-08-12 01:59
Auno comment ID: 14885
Auno nano ID: 218070
Source: https://auno.org/ao/db.php?id=218070

Tts good if your opponent only uses evade close. Yeah it does unimplanted base evade, but at the level you can cast this it adds more than 120 so thus better than RI.


RE: [Nano] Stutter Step (218070) - Auno Archive - 08-26-2026

[Historical Auno comment import]
Original author: TheFallen
Original posted-at text: 2005-08-15 06:47
Auno comment ID: 15007
Auno nano ID: 218070
Source: https://auno.org/ao/db.php?id=218070

How good is it in PVP? half the people out there use ranged weapons so it wont help against them. Does that mean stick to RI or just use it anyways?


RE: [Nano] Stutter Step (218070) - Auno Archive - 08-26-2026

[Historical Auno comment import]
Original author: Volkanov
Original posted-at text: 2005-08-27 22:40
Auno comment ID: 15523
Auno nano ID: 218070
Source: https://auno.org/ao/db.php?id=218070

Only good when u know ur opponent uses evade close, in mass pvp better to stick with RI. Also the reqs are very high for an ma, your probably looking at CM and a wrangle to cast this..


RE: [Nano] Stutter Step (218070) - Auno Archive - 08-26-2026

[Historical Auno comment import]
Original author: Volkanov
Original posted-at text: 2005-09-07 12:40
Auno comment ID: 15937
Auno nano ID: 218070
Source: https://auno.org/ao/db.php?id=218070

Oh and it lasts for 6 mins... :\


RE: [Nano] Stutter Step (218070) - Auno Archive - 08-26-2026

[Historical Auno comment import]
Original author: Shojumaru
Original posted-at text: 2005-09-15 23:13
Auno comment ID: 16330
Auno nano ID: 218070
Source: https://auno.org/ao/db.php?id=218070

I'm surprised nobody said anything about the 8sec casting time... Way too long for a nano that you want to cast at the start of a fight (And with a 6 min duration I'd say you want to cast it as close to the start of the fight as possible). Unless I'm missing something, I'd say that RI is much better - Especially since this nano will override your RI and you'll have to recast it.... It's all too annoying to be effective in battle.