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[Nano] Puncture of the Tarasque (211142) - Printable Version +- AORebirth Forums (https://forum.ao-rebirth.com) +-- Forum: Game Discussion (https://forum.ao-rebirth.com/forumdisplay.php?fid=12) +--- Forum: Items & Equipment (https://forum.ao-rebirth.com/forumdisplay.php?fid=18) +--- Thread: [Nano] Puncture of the Tarasque (211142) (/showthread.php?tid=1374) |
RE: [Nano] Puncture of the Tarasque (211142) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: Ayngel Original posted-at text: 2006-01-10 17:11 Auno comment ID: 22382 Auno nano ID: 211142 Source: https://auno.org/ao/db.php?id=211142 k now....serious question here.. why would a shade go NR for PvP? If you're NR-d, you're unable to buff yourself. Not just with this nifty nano, but with the other fun buffs Shades get like the hp/nano drain line (rawks in PvP, btw) etc, etc.. Where's the logic? O.o RE: [Nano] Puncture of the Tarasque (211142) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: Moniker Original posted-at text: 2006-01-12 06:52 Auno comment ID: 22484 Auno nano ID: 211142 Source: https://auno.org/ao/db.php?id=211142 You... dont get hurt with nanos? dosnt that make a fair bit of sense? :) RE: [Nano] Puncture of the Tarasque (211142) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: Ayngel Original posted-at text: 2006-01-13 16:29 Auno comment ID: 22554 Auno nano ID: 211142 Source: https://auno.org/ao/db.php?id=211142 Ok, Fair enough, but... If you can't buff yourself = you do less dmg = enemies live longer = more chance of them hitting/killing you. Right? :D RE: [Nano] Puncture of the Tarasque (211142) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: Mosene Original posted-at text: 2006-01-17 05:21 Auno comment ID: 22736 Auno nano ID: 211142 Source: https://auno.org/ao/db.php?id=211142 No that's not corect .. u can get OB'ed and shade's=Insta death at ganking .. So NR it's actualy great if u think about it a lil' RE: [Nano] Puncture of the Tarasque (211142) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: Aldornaq Original posted-at text: 2006-01-24 10:52 Auno comment ID: 23189 Auno nano ID: 211142 Source: https://auno.org/ao/db.php?id=211142 What everybody is trying to point out: It hurts other professions far more when they aren't able to use offensive nano's on the Shade. The Shade has it's perks, it's evades and it's immense damage and even without nano programs, the Shade will still do loads of damage. Take for example Bureaucrats and Nano Technicians. They would be completely defenseless against a NR Shade. Or a Trader perhaps. It's all about which your targets are and what you're aiming to kill in PvP. RE: [Nano] Puncture of the Tarasque (211142) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: troxnox Original posted-at text: 2006-02-02 13:15 Auno comment ID: 23772 Auno nano ID: 211142 Source: https://auno.org/ao/db.php?id=211142 yeah, also resetting piercing perks takes a tremendous amount of dmg away from a shade. it really depends on what you are trying to kill. RE: [Nano] Puncture of the Tarasque (211142) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: triggerzer0 Original posted-at text: 2006-03-06 09:53 Auno comment ID: 24620 Auno nano ID: 211142 Source: https://auno.org/ao/db.php?id=211142 with mongo rage perks tend to land most of the time... RE: [Nano] Puncture of the Tarasque (211142) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: 12lettername Original posted-at text: 2006-03-17 10:54 Auno comment ID: 25061 Auno nano ID: 211142 Source: https://auno.org/ao/db.php?id=211142 NR = notum repulsor. Maxing it means no roots, no snares, no calms, no stuns, no init debuffs, no blinds, no DoTs. Ever. Under any condition in any universe. With MR perks may still land, but then again you'll need 2 or more people to kill the shade, since shades can and do conceal themselves, and that first person is going down FAST. NR also has a couple badass perk specials. 1 is an uber DD, 1 stips the target of basically everything good in their NCU, 1 is a stun -900 nano init debuff, and 50% increase of fumbling their nanos. The last perk special is a 60 nanopoint debuff, and -1500 nano pool HoT. An atrox shade with NR maxed and MR would only have to fear another atrox shade with NR and MR. Also, you can reset the nanoskills, and get a bow or something instead for AS. RE: [Nano] Puncture of the Tarasque (211142) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: 12lettername Original posted-at text: 2006-03-17 11:14 Auno comment ID: 25062 Auno nano ID: 211142 Source: https://auno.org/ao/db.php?id=211142 And as a follow up, you cast your MR fot +1K offensive and I'll cast evasive stance for +1K defensive and we'll see who dies. RE: [Nano] Puncture of the Tarasque (211142) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: Yakobo66 Original posted-at text: 2006-05-24 20:36 Auno comment ID: 27380 Auno nano ID: 211142 Source: https://auno.org/ao/db.php?id=211142 or you could forget NR and cast on the 895 damage occaisional hit nano |