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[Nano] Fade From Memory (226447) - Printable Version +- AORebirth Forums (https://forum.ao-rebirth.com) +-- Forum: Game Discussion (https://forum.ao-rebirth.com/forumdisplay.php?fid=12) +--- Forum: Items & Equipment (https://forum.ao-rebirth.com/forumdisplay.php?fid=18) +--- Thread: [Nano] Fade From Memory (226447) (/showthread.php?tid=1625) Pages:
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RE: [Nano] Fade From Memory (226447) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: zyx22 Original posted-at text: 2005-05-15 03:14 Auno comment ID: 12166 Auno nano ID: 226447 Source: https://auno.org/ao/db.php?id=226447 nice... anti mongo :p RE: [Nano] Fade From Memory (226447) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: Findago Original posted-at text: 2005-06-23 05:57 Auno comment ID: 13436 Auno nano ID: 226447 Source: https://auno.org/ao/db.php?id=226447 does this just make the guy not attack you? cause that would be awsome... RE: [Nano] Fade From Memory (226447) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: Volkanov Original posted-at text: 2005-07-16 08:53 Auno comment ID: 14088 Auno nano ID: 226447 Source: https://auno.org/ao/db.php?id=226447 it detaunts when ur in team, so that the mob wont hit u :P until the whole team dies. RE: [Nano] Fade From Memory (226447) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: Denis Original posted-at text: 2005-09-29 16:45 Auno comment ID: 16936 Auno nano ID: 226447 Source: https://auno.org/ao/db.php?id=226447 Good thing to kill your team members. Lol RE: [Nano] Fade From Memory (226447) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: Daiceman9 Original posted-at text: 2005-12-23 08:20 Auno comment ID: 21441 Auno nano ID: 226447 Source: https://auno.org/ao/db.php?id=226447 Lol, gotta love the discription. RE: [Nano] Fade From Memory (226447) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: Msauss Original posted-at text: 2006-03-28 14:21 Auno comment ID: 25417 Auno nano ID: 226447 Source: https://auno.org/ao/db.php?id=226447 see that annoying Doctor just laying back and not doing anything? Cast this on him :) RE: [Nano] Fade From Memory (226447) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: Yakobo66 Original posted-at text: 2006-08-23 20:25 Auno comment ID: 30841 Auno nano ID: 226447 Source: https://auno.org/ao/db.php?id=226447 suprised no-one mentioned the uber nuke that it is too... RE: [Nano] Fade From Memory (226447) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: Soziologe Original posted-at text: 2006-09-20 14:17 Auno comment ID: 32006 Auno nano ID: 226447 Source: https://auno.org/ao/db.php?id=226447 wondering if any agent will climb up to 1,646K psychomod, for using this while having a detaunt proc and a detaunt proc on his silenced kyr 2 / 3 / high lord of angst. there's much more interesting skills to spend IP's in RE: [Nano] Fade From Memory (226447) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: Doomeater Original posted-at text: 2006-11-05 19:27 Auno comment ID: 33464 Auno nano ID: 226447 Source: https://auno.org/ao/db.php?id=226447 1,646k? I only see a req of 1646 that you can reach even w/o maxing PM on that lvl :P RE: [Nano] Fade From Memory (226447) - Auno Archive - 08-26-2026 [Historical Auno comment import] Original author: Ats Original posted-at text: 2007-01-03 17:50 Auno comment ID: 35634 Auno nano ID: 226447 Source: https://auno.org/ao/db.php?id=226447 having that much psy mod is a serious waste of IP for an agent. |