AORebirth Forums
[Nano] Fade From Memory (226447) - Printable Version

+- AORebirth Forums (https://forum.ao-rebirth.com)
+-- Forum: Game Discussion (https://forum.ao-rebirth.com/forumdisplay.php?fid=12)
+--- Forum: Items & Equipment (https://forum.ao-rebirth.com/forumdisplay.php?fid=18)
+--- Thread: [Nano] Fade From Memory (226447) (/showthread.php?tid=1625)

Pages: 1 2


RE: [Nano] Fade From Memory (226447) - Auno Archive - 08-26-2026

[Historical Auno comment import]
Original author: zyx22
Original posted-at text: 2005-05-15 03:14
Auno comment ID: 12166
Auno nano ID: 226447
Source: https://auno.org/ao/db.php?id=226447

nice... anti mongo :p


RE: [Nano] Fade From Memory (226447) - Auno Archive - 08-26-2026

[Historical Auno comment import]
Original author: Findago
Original posted-at text: 2005-06-23 05:57
Auno comment ID: 13436
Auno nano ID: 226447
Source: https://auno.org/ao/db.php?id=226447

does this just make the guy not attack you?
cause that would be awsome...


RE: [Nano] Fade From Memory (226447) - Auno Archive - 08-26-2026

[Historical Auno comment import]
Original author: Volkanov
Original posted-at text: 2005-07-16 08:53
Auno comment ID: 14088
Auno nano ID: 226447
Source: https://auno.org/ao/db.php?id=226447

it detaunts when ur in team, so that the mob wont hit u :P until the whole team dies.


RE: [Nano] Fade From Memory (226447) - Auno Archive - 08-26-2026

[Historical Auno comment import]
Original author: Denis
Original posted-at text: 2005-09-29 16:45
Auno comment ID: 16936
Auno nano ID: 226447
Source: https://auno.org/ao/db.php?id=226447

Good thing to kill your team members. Lol


RE: [Nano] Fade From Memory (226447) - Auno Archive - 08-26-2026

[Historical Auno comment import]
Original author: Daiceman9
Original posted-at text: 2005-12-23 08:20
Auno comment ID: 21441
Auno nano ID: 226447
Source: https://auno.org/ao/db.php?id=226447

Lol, gotta love the discription.


RE: [Nano] Fade From Memory (226447) - Auno Archive - 08-26-2026

[Historical Auno comment import]
Original author: Msauss
Original posted-at text: 2006-03-28 14:21
Auno comment ID: 25417
Auno nano ID: 226447
Source: https://auno.org/ao/db.php?id=226447

see that annoying Doctor just laying back and not doing anything?
Cast this on him :)


RE: [Nano] Fade From Memory (226447) - Auno Archive - 08-26-2026

[Historical Auno comment import]
Original author: Yakobo66
Original posted-at text: 2006-08-23 20:25
Auno comment ID: 30841
Auno nano ID: 226447
Source: https://auno.org/ao/db.php?id=226447

suprised no-one mentioned the uber nuke that it is too...


RE: [Nano] Fade From Memory (226447) - Auno Archive - 08-26-2026

[Historical Auno comment import]
Original author: Soziologe
Original posted-at text: 2006-09-20 14:17
Auno comment ID: 32006
Auno nano ID: 226447
Source: https://auno.org/ao/db.php?id=226447

wondering if any agent will climb up to 1,646K psychomod, for using this while having a detaunt proc and a detaunt proc on his silenced kyr 2 / 3 / high lord of angst.
there's much more interesting skills to spend IP's in


RE: [Nano] Fade From Memory (226447) - Auno Archive - 08-26-2026

[Historical Auno comment import]
Original author: Doomeater
Original posted-at text: 2006-11-05 19:27
Auno comment ID: 33464
Auno nano ID: 226447
Source: https://auno.org/ao/db.php?id=226447

1,646k? I only see a req of 1646 that you can reach even w/o maxing PM on that lvl :P


RE: [Nano] Fade From Memory (226447) - Auno Archive - 08-26-2026

[Historical Auno comment import]
Original author: Ats
Original posted-at text: 2007-01-03 17:50
Auno comment ID: 35634
Auno nano ID: 226447
Source: https://auno.org/ao/db.php?id=226447

having that much psy mod is a serious waste of IP for an agent.